Search Issue Tracker

0
votes
Fixed

Hold on window appears and loads infinitely when setting ProfilerDriver....

Profiling

-

Sep 16, 2020

-

Version/s: 2019.4.9f1, 2020.1.3f1, 2020.2.0a21, 2020.2.0b2

How to reproduce:1. Open the attached "SetSelection" project2. Open the "SetSelectionTestScript" window (Test->SetSelectionTestWi... Read more

0
votes
Fixed

Polyspatial Hover state function is inverted on the Z-axis when used in ...

Package: PolySpatial visionOS

-

Mar 10, 2025

-

Version/s: 2.0.0

How to reproduce:1. Open the attached “IN-91351.zip” project2. Build and Run the project3. In the Player, look at the Quad GameObjec... Read more

0
votes
Fixed

[Shuriken] Low-quality particle collision exhibits unintuitive behaviour

Shuriken

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more

0
votes
Fixed

Managed Union does not work with Experimental .NET 4.6

Mono

-

Aug 09, 2017

-

Version/s: 2017.1.0f3

Managed Union script (user's script) throws an exception when using .NET 4.6.With .NET 3.5 everything works as expected. Steps to re... Read more

1
votes
Fixed

[Mixed] Lightmap becomes brighter when non-static object leaves camera view

Global Illumination

-

Jul 25, 2016

-

Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project "817278repro.zip"2. Open scene "repro"3. Bake lightmap4. Rotate scene view camera so th... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more

0
votes
By Design

Vertical/Horizontal white lines are flickering in the Tilemap when using...

2D

-

Nov 19, 2020

-

Version/s: 2019.4, 2020.1.13f1, 2021.1

How to reproduce:1. Open the user's attached "TilemapBugRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observ... Read more

0
votes
Fixed

The UI Toolkit package doesn't get removed when upgrading the project to...

UI Toolkit

-

Jun 03, 2021

-

Version/s: 2021.2.0a4, 2021.2.0a16

How to reproduce:1. Open the attached '1340775.zip' project in 2021.2.0a4 or above2. Observe the Console Expected result: The UI Too... Read more

0
votes
Fixed

[Android] Memory consumption has increased in 2017.2 compared to 2017.1

Android

-

Aug 11, 2017

-

Version/s: 2017.2.0b7

1. What happenedRuntime memory consumption (reported by 'Profiler.GetTotalReservedMemoryLong()') has grown by ~10MBs from 2017.1 to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.