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0
votes
Fixed

Crash when selecting a tab from the Project Settings in Safe Mode

Settings Window

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Nov 02, 2021

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Version/s: 2021.2.0b14, 2021.2.0f1, 2022.1.0a9

Reproduction steps:1. Open the attached project "Test_crash"2. Enter Safe Mode3. Open Edit -> Project Settings4. Select one of th... Read more

0
votes
Won't Fix

Menus automatically close after a brief period when it is opened near th...

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Apr 10, 2024

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Version/s: 2023.2.18f1

Reproduction steps:1. Create a new project and open it2. In the Hierarchy Window, select the “Main Camera” GameObject3. In the Inspe... Read more

0
votes
By Design

Lighting is cast from all LoD groups when using Progressive GPU Lightmapper

Shadows/Lights

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Jan 11, 2019

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Version/s: 2018.3.0b3, 2018.3.0f2, 2019.1.0a2, 2019.2.0a1

How to reproduce:1. Open user-submitted project (LoDLightmap)2. See how the light is cast on the wall Expected result: only red colo... Read more

0
votes
In Progress

The baked shadows do not appear in the Player when Distance Shadowmask a...

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Oct 11, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “ReproProject“ project2. Open the “OutdoorsScene“3. Navigate to the “File/Build Profiles“4. Build and R... Read more

0
votes
Feature Request

The HDR luminosity of the scene in the Game view darkens when switching ...

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Nov 06, 2023

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Version/s: 2022.3.12f1, 2023.2.0b16, 2023.3.0a12

How to reproduce:1. Open the “HDR_repro“ project2. Open the “HDR Color“ scene3. Observe the luminosity of the scene in the Game view... Read more

0
votes
By Design

Prefab loses script-created references when overwritten by the same script

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Sep 02, 2024

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Version/s: 2022.3.44f1, 6000.0.17f1

How to reproduce:1. Open the attached “IN-82791“ project2. Press “Tools” → “Create Mesh and Prefab” from the Menu Bar to run custom ... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more

0
votes
Fixed

Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...

Profiling

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a12

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more

10
votes
Fixed

[Android] The warning "Internal: JobTempAlloc has allocations that are m...

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Apr 16, 2024

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Version/s: 2022.3.25f1, 2023.2.18f1

Reproduction steps:1. Open the attached project “Reproject”2. Switch Platform for Android (menu: File > Build Settings)3. Build a... Read more

0
votes
Not Reproducible

Services Window breaks and shows an indefinite "Loading..." label when d...

Window management

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Jul 31, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more

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