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After creating a new script and attaching it onto an object in hierarchy...
Reproduction steps:1. Open attached project2. Open the "Main" scene located in "Assets\_Scenes"3. Create a new C# script and name it... Read more
[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...
Fix:Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional ... Read more
UGUI unresponsive when interacting on secondary display
Reproduction steps:1. Open user attached Project2. Build and Run3. Try to interact with the UGUI on the 2nd display Expected result:... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
Unity closes when corrupted AssetBundle is opened with AssetBundle Browser
Reproduction steps:1. Open the user's attached “DemoFailure.zip” project2. In the menu click Assets > Bundles > Build Player C... Read more
Values are not handled as 2D Texture when using CopyActiveRenderTextureT...
How to reproduce:1. Open the “IN-80080.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Window Expected... Read more
[Shuriken] Low-quality particle collision exhibits unintuitive behaviour
Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more
Stack-overflow Crash on recursive function call with native containers
Reproduction steps:1. Open the "Test" Scene in the "1264111.zip" project2. Enter Play Mode Reproduces on: 2019.2.0a11, 2019.2.21f1, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime