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Votes
0
Found in
2022.3.56f1
6000.0.35f1
6000.1.0b2
6000.2.0a1
Issue ID
UUM-93736
Regression
No
Project tab navigates to the previous folder when undoing (CTRL+Z) GameObject placement in the Scene
Reproduction steps:
1. Open the attached “FolderNavigation.zip” project
2. Open the "Navigation" Scene
3. Make sure the current navigation in Project Window is in the Root folder of Assets
4. Open the "Test" folder
5. Drag the "Cube" Prefab into the Scene
6. Press "CTRL+Z" to undo GameObject placement
7. Observe the Project Window
Expected result: Project tab remains in the "Test" folder
Actual result: Project tab has navigated back to the Assets folder
Reproducible with: 2022.3.56f1, 6000.0.35f1, 6000.1.0b2
Reproducible on: Windows 11 (24H2)
Not reproducible on: No other environment tested
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team found it is behaving as expected. When undoing the drag and drop operation, the previous operation's state is restored, which sets the selection back on the opened folder. Setting the selection on an asset or a folder will reveal it in the Project Browser. If you think this workflow should be improved, feel free to submit feedback on the forums or use the public roadmap at https://unity.com/roadmap/unity-platform/editor.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.