Search Issue Tracker
Converting Output to Output Particle ShaderGraph Octagon/Triangle is imp...
*Steps to reproduce:* 1. Create a new graph 2. Convert Output to Output Particle ShaderGraph Octagon or Triangle *Actual re... Read more
GDI object count in the Task Manager keeps increasing when invoking Edit...
How to reproduce: 1. Open the “Details“ tab of the Task Manager 2. Enable the “GDI objects“ column by right-mouse-clicking any one... Read more
JsonSerialization.ToJson serializes "$type" when serializing Dictionaries
How to reproduce: 1. Open the “Test.zip“ project 2. Open the “Playground“ Scene 3. Enter Play Mode 4. Observe the Console Exp... Read more
Models which have a LOD below the MaximumLOD level are not omitted in a ...
Reproduction steps: 1. Open the attached “MaxLODbug” project 2. In the “Build Profiles” window (File > Build Profiles), make sure ... Read more
[URP] [APV] Crash on tlsf_free when generating lighting or opening a dif...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “SampleScene” 3. Open the Lighting window (Window > Rende... Read more
Undo.isProcessing returns false in ChangeEvent when performing undo oper...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to BugRepo > Open Window 3. Change the “Int Va... Read more
UI Toolkit element row margins are scaled inconsistently when UI Scaling...
How to reproduce: 1. Open the “FlexWarpScalingBug.zip“ project 2. Click “Test/Test“ in the Toolbar to open a “MyEditorWindow“ Win... Read more
The "Visual Effects" section in the Preferences window is always display...
How to reproduce: 1. Create and open a new project 2. Install the “Visual Effect Graph“ package 3. Open the Preferences window 4... Read more
The Display Stats tab of the Rendering Debugger has misaligned column he...
Reproduction steps: 1. Create a new URP project 2. Enter the Play mode 3. Open the Rendering Debugger via Window -> Analysis -> R... Read more
Investigate the jittery-ness of the Eye Rig on device
*Steps to reproduce:* 1. Create a Projection Eye Rig 2. Add objects to the Eye Rig 3. Create a Video Layer using a Quad/Cyl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material