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0
votes
Duplicate

Bounce intensity causes differences with Mesh Renderers in real-time and...

Global Illumination

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Aug 02, 2016

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Version/s: 5.5.0a6

Bounce intensity of the Light component can cause difference between dynamic and lightmap static game objects. The problem doesn't a... Read more

0
votes
Fixed

[Win][Regression][5.5] Shadowy artifact appears on Terrain upon SpeedTre...

Graphics - General

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Jul 14, 2016

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Version/s: 5.5.0a3

Steps to repro: 1. Open Unity 5.5.0 on Windows; 2. Extract attached package and open 'test' scene; 3. In the Hierarchy double click... Read more

0
votes
Fixed

Killing application during permission request message results in crash w...

Mobile

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Jul 25, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1) Create a new project 2) Set write permission to External (SDcard) 3) Build and run application on an Android ... Read more

0
votes
By Design

Can't change Particle System properties through scripts

Visual Effects - Legacy

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Aug 02, 2018

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Version/s: 5.5.0f3

Reproduction steps: 1. Open "MinimalRepro" project 2. Open "MapEditor" scene 3. Enter Play Mode 4. Select "Precipitation Particle S... Read more

0
votes
Fixed

[Oculus] Smaller View port rect does not render correcly when using Ocul...

VR

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Aug 25, 2016

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Version/s: 5.5.0b1

1) Download the attached project 2) Set up CV1 3) Ensure Oculus is the preffered SDK 4) Ensure Single-Pass Stereo is disabled (Singl... Read more

0
votes
Won't Fix

[WindowsBootstrapper] VSTU gets selected because remembered in the regis...

Installer

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Aug 09, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 0. Preconditions: Installed VS2015, not installed VSTU. 1. Run DA and navigate to Components stage. (Note: V... Read more

0
votes
Fixed

[Adreno 405] Shader function 'clip()' not working on specific devices

Mobile

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Nov 06, 2017

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Version/s: 5.5.4p5

Steps to reproduce: 1. Open user attached project 2. Deploy to device Reproduced on: 5.5.4p5, 2017.3.1f1, 2018.1.0b6, 2018.2.0a1 D... Read more

0
votes
Fixed

Material icons lost lightning after Reimport all

Scene Hierarchy

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Jul 27, 2016

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Version/s: 5.5.0a5

After "Reimport All" materials, prefabs models lost lightning in icons. If project was reopened or "Reimport" option is used, light... Read more

1
votes
Fixed

Unity Player loop called recursively when the file browser looses focus ...

Scene Management

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Jun 01, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

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Apr 26, 2017

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Version/s: 5.5.1p3

Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more

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