Search Issue Tracker
2D Animation Package causes extra space to be added in custom Inspector
Reproduction steps:1. Create new 2D template project or 3D template project with 2D Animation package2. Import attached package "Nan... Read more
[2D][Animation] Sprite Resolver does not update when Sprite Library Asse...
Sprite Resolver component does not update when Sprite Library Asset is changed Repro steps:- Open "2 Animated Swap" sample scene, in... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps:1. Open the attached project "IK_Bug.zip"2. In the Hierarchy window select Stickman Gameplay -> Animation obje... Read more
[2D Animation] IndexOutOfRangeException error is thrown when pasting bon...
How to reproduce:1. Open the attached project2. In the Project Window, select the "Avatar_Base"3. Open the Sprite Editor (selected i... Read more
[2D Animation] Occasional crash when using SpriteSkin and AlwaysUpdate t...
Issue:When a SpriteSkin has its Always Update flag toggled off and is outside of the camera's frustum, the Sprite Skin does not clea... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more
[2D Animation][IK] IK Targets are off when previewing in the Animation W...
When playing an animation clip in the Animation Window's preview mode, which is animating transforms, and the hierarchy contains IK ... Read more
2D Bones do not follow 2D IK Chain when Previewing the animation
How to reproduce:1. Open the attached project "IK_Bug_Repro_Project.zip"2. Open the "SampleScene" Scene3. In the Hierarchy select Ri... Read more
Unsupported 2D Common package version installed when importing 2D Animat...
How to reproduce:1. Open any project2. Import the latest 2D Animation package version3. Observe the Console Window Expected result: ... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks