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2D Animation Package causes extra space to be added in custom Inspector
Reproduction steps: 1. Create new 2D template project or 3D template project with 2D Animation package 2. Import attached package "N... Read more
[2D][Animation] Sprite Resolver does not update when Sprite Library Asse...
Sprite Resolver component does not update when Sprite Library Asset is changed Repro steps: - Open "2 Animated Swap" sample scene, ... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps: 1. Open the attached project "IK_Bug.zip" 2. In the Hierarchy window select Stickman Gameplay -> Animation objec... Read more
Sprite stops tracking associated bones in subsequent Play Mode runs when...
Reproduction steps: 1. Open the attached “Bugtest.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter th... Read more
[2D] Adding the 2d animation package adds BoneWeight data to every Sprit...
Steps to reproduce: 1. Open the attached user project "anim2d.zip" 2. Click "Build -> Build Bundles" at the top menu 3. Using the... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce: 1. Open user's attached project "Uphold.zip" 2. Open the Animation Window and enable "Preview" 3. Select the "Vine... Read more
[2D Animation][IK] IK Targets are off when previewing in the Animation W...
When playing an animation clip in the Animation Window's preview mode, which is animating transforms, and the hierarchy contains IK ... Read more
2D Bones do not follow 2D IK Chain when Previewing the animation
How to reproduce: 1. Open the attached project "IK_Bug_Repro_Project.zip" 2. Open the "SampleScene" Scene 3. In the Hierarchy select... Read more
Unsupported 2D Common package version installed when importing 2D Animat...
How to reproduce: 1. Open any project 2. Import the latest 2D Animation package version 3. Observe the Console Window Expected resu... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce: 1. Open the attached "case_1413306" project 2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dire... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Document gets stuck in the original state when the UI GameObject is disabled and re-enabled
- “AsyncGPUReadback - NativeArray does not have read/write access” error is thrown when using the AsyncGPUReadback:RequestIntoNativeArray after scheduling a job
- Editor freezes when entering the Play Mode after code changes
- [2D] Grid in tile palette window does not extend to edge of viewport
- Editor UI Text is displayed incorrectly or blank, and "Unable to load font face for [System Normal]." and other warnings are spammed when Editor Font is set to System Font and TMP Package is imported