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[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps: 1. Open the “2DAnimationBug“ project 2. Observe the Console Expected result: no errors Actual result: “Library/... Read more
[Android][ECS][IL2CPP] Player crashes when only ARMv7 is enabled
Steps to reproduce: 1. Open the attached “ECSTest” project 2. Build And Run the project on the device Expected result: The app ... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce: 1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with la... Read more
Trying to serialize/deserialize an Entities World a second time fails if...
How to reproduce: 1. Open attached project "Unity Bugs.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, click on th... Read more
Search input field disappears when pressing search icon in Entities Hier...
*Steps to reproduce:* 1. Create new unity project 2. Make sure Entities package is installed 3. Go to Window > Entities > Hierarc... Read more
NullReferenceException error appears in the Console when uniformly scali...
How to reproduce: 1. Open the command line interface 2. Launch the attached “IN-96035” project using the command provided in the n... Read more
TypeHash.CalculateStableTypeHash() throws ArgumentException when used on...
How to reproduce: 1. Open “IN-96003_Hack Lab - C3“ project 2. Open “SampleScene” 3. Enter Play mode 4. Observe result Expecte... Read more
Assembly Definition is stripped in a built project when it is included i...
Reproduction steps: 1. Open the attached “IN-96013_StrippingRepro” project 2. Click Edit > Project Settings… > Player 3. Under Ot... Read more
TypeInfo reports invalid size when type contains GCHandle fields
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library