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Fixed
Fixed in 1.4.X - Entities
Votes
0
Found in [Package]
1.3.10 - Entities
1.4.X - Entities
7000.0.0a1
Issue ID
ECSB-1646
Regression
Yes
Wrong detection of IsZeroSized Components when including static fields
Reproduction steps:
1. Open the attached “IN-98030.zip” project
2. Open the “SampleScene”
3. Enter Play mode
4. Observe the Console
Expected result: “TestComponent IsZeroSized: True” log is visible
Actual result: “TestComponent IsZeroSized: False” log is visible
Reproducible with: 1.3.9 (2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8), 1.3.10 (2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8)
Not reproducible with: 1.3.8 (2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Also reported on Unity Discussions - [https://discussions.unity.com/t/wrong-detection-of-iszerosized-components-when-including-static-fields/1621328]
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Resolution Note (fix version 1.4.X - Entities):
This fix will be in the patch release following 1.4.0-pre.4