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Found in [Package]

1.2.6 - Mathematics

Issue ID




[Android][ECS][IL2CPP] Player crashes when only ARMv7 is enabled

Package: Entity Component System (ECS)


Steps to reproduce:
1. Open the attached “ECSTest” project
2. Build And Run the project on the device

Expected result: The app doesn’t crash
Actual result: The app crashes

Reproducible with: 1.0.0-exp.47 (2022.3.1f1, 2023.1.0f1, 2023.2.0a19), 1.0.11 (2022.3.1f1)
Not reproducible with: 1.0.0-exp.8, 1.0.0-exp.44 (2022.3.1f1)
Could not test with: 2021.3.27f1 (doesn’t support 1.x package version)

Testing environment: macOS Ventura 13.3.1 (Intel)

Reproducible with devices:
VLNQA00526 - Samsung Galaxy A12 (SM-A125F), CPU: Mediatek MT6765 Helio P35 (12nm), GPU: PowerVR Rogue GE8320, OS: 11
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00336 - HUAWEI Y6p (MED-LX9N), CPU: MediaTek MT6762R, GPU: PowerVR Rogue GE8320, OS: 10
VLNQA00513 - OnePlus Nord N10 5G (BE2029), CPU: Snapdragon 690 SM6350, GPU: Adreno 619, OS: 11

Not reproducible with devices:
VLNQA00498 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 13 (supports only ARM64)

- The issue isn’t reproducible if the scripting backend is set to Mono
- The issue isn’t reproducible if the ARM64 target architecture is also checked and the device supports it
- The issue isn’t reproducible without the Entities package

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