Search Issue Tracker
In Progress
In Progress in 1.4.X
Votes
0
Found in [Package]
Issue ID
ECSB-1670
Regression
No
"TypeManager.GetSystemTypeIndices" doesn't return [DisableAutoCreation] systems when passing "WorldSystemFilterFlags.All" flag
Reproduction steps:
1. Open the attached “IN-99791” project
2. Open the “Scenes/SampleScene” Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: [DisableAutoCreation] systems are retrieved, and the console prints out true
Actual result: [DisableAutoCreation] systems are not found and the console prints out false
Reproducible with: 1.1.0-pre.3, 1.2.0 (2022.3.62f1), 1.4.0-exp.2 (2022.3.62f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10)
Reproducible on: Windows 10
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment