Search Issue Tracker
[Addressables] InvalidKeyException is thrown when using LoadAssetsAsync<...
How to reproduce:1. Open the attached project ("case_1202034-Repro.zip")2. Open the repro scene ("SampleScene")3. Build Player Conte... Read more
Addressable Groups are sorted by GUID regardless of set custom order whe...
Reproduction steps:1. Open the attached “AddressableGroups.zip” project2. Open the “Addressable Groups” window (Window > Asset Ma... Read more
[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce:1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project2. Go to Window > Assets Management >... Read more
Addressables - Obsolete code used in AssetBundleProvider.cs
The file AssetBundleProvider.cs, provided as part of the Addressables package, uses obsolete code: Library\PackageCache\com.unity.ad... Read more
[Addressables] A scripted object has a different serialization layout wh...
How to reproduce:1. Open the repro project ("Case-1122461.zip")2. Open the Addressable tab3. Select AAS Profile to local4. Build pla... Read more
[Addressables] Exception: Invalid path in RawDataProvider on first launc...
How to reproduce:1. Create a new Unity project2. Add the Addressables package3. Create a prefab and mark it as 'Addressable'5. In th... Read more
[Addressables] "Exception: RawDataProvider unable to load from url" when...
Steps to reproduce:1. Open user attached project2. Play the "SampleScene" and observe a grid of playing cards loaded3. Build & R... Read more
[Addressables] Using Addressable assets results in higher "ShaderLab" me...
Reproduction steps: 1. Open "ShaderAndAddressable.zip" project2. "Build And Run" -> "Without Addressable Assets"3. Take a Detaile... Read more
[Addressables] NotSupportedException is thrown when Default Local Group ...
How to reproduce:1. Open the attached "TestFor1077646.zip" project2. Open Window -> Asset Management -> Addressable Assets3. R... Read more
Addressable Assets: After Releasing and calling Resources.UnloadUnusedAs...
How to reproduce:1. Open the attached "AddressablesTest.zip" project2. Open Window > Asset Management > Addressable Assets win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES