Search Issue Tracker
[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce: 1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project 2. Go to Window > Assets Management > ... Read more
[Addressables] InvalidKeyException is thrown when using LoadAssetsAsync<...
How to reproduce: 1. Open the attached project ("case_1202034-Repro.zip") 2. Open the repro scene ("SampleScene") 3. Build Player Co... Read more
DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to BugRepo > Test 3. From the Project windo... Read more
Terrain is not visible in Player when loaded from an AssetBundle and Ter...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build and run the project (File > Build And Run) 3. Press the “Q” butto... Read more
The content of the list with Addressable Assets Groups is improperly ind...
How to reproduce: 1. Open the “AddressablesGroupByDashBug” project 2. Open the Addressables Groups window (Window → Asset Manageme... Read more
Addressable Groups are sorted by GUID regardless of set custom order whe...
Reproduction steps: 1. Open the attached “AddressableGroups.zip” project 2. Open the “Addressable Groups” window (Window > Asset M... Read more
A URP shader variant does not get loaded from an Asset Bundle when Build...
How to reproduce: 1. Open the “Addressables_URP_bug“ project 2. Open the “SampleScene“ 3. In the top bar menu of the Editor click... Read more
Warning logs about missing scripts are thrown when building Asset Bundle...
Reproduction steps: 1. Open the attached “bug-addressables-build-warnings.zip” project 2. Open the “Addressables Groups” Window (W... Read more
Unable to load sub assets from an FBX file when using Addressables
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Obser... Read more
AssetBundles unloading time is a lot longer than loading time when unloa...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build And Run the Player (File > Build And Run) 3. In the Player, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used