Search Issue Tracker
Active
Under Consideration for 2.4.X
Votes
0
Found in [Package]
2.4.3
Issue ID
ADDR-3972
Regression
No
[Addressables] DefaultSchemaSettings has "androidLocalSettings" assigned twice
Reproduction steps:
1. Open any project
2. Install the Addressables for Android package
3. In the Project window, search for and open the “BundledAssetGroupSchema.cs” package script
4. Go to Line 1756 and observe it
Expected result: the “defaultSettings” has both “androidLocalSettings” and “androidRemoteSettings” assigned
Actual result: the “androidLocalSettings” is assigned twice
Reproducible with: 2.0.3 (2022.3.62f1), 2.3.16, 2.4.6 (6000.0.49f1, 6000.1.3f1, 6000.2.0b1)
Couldn’t test with: 1.25.0 (Couldn’t find the defaultSettings code part)
Reproducible environments: macOS 15.4.1
Not reproducible environments: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchExpression strips quotes
- dSYM file is not created during macOS standalone build
- Project Settings panels disappear and do not repaint when entering Play Mode without reloading Domain
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API
- Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor
Add comment