Search Issue Tracker
Crash on GameObject::IsActive or std::_Tree_val when applying settings ...
How to reproduce: 1. Open the attached "TestProjectRepro" project 2. Open the "PrefabTest" scene 3. Type "Gloss" in to the Hierarchy... Read more
[ParticleSystem] Increased memory usage
Reproduction steps: 1. Open the attached "ParticleSystemMemory_5.3.7" project. 2. Open and play the "Test" scene. 3. Go to Window > ... Read more
[Linux Editor] Unity crashes in UTF16String::BorrowString(ScriptingStrin...
When 'Step Over' is performed in an attached debugger, Unity crashes. Steps to reproduce: 1) Open the attached project. 2) Open 'Ne... Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Step... Read more
[WebGL] Embedded font with non-Latin characters not appearing
To reproduce: 1) Open attached project and scene 2) Select Scripts in hierarchy 3) Make sure all 4 GUISkins are selected 4) Build an... Read more
[Animation] Sprites view doesn't change when keyframe recording mode is ...
To reproduce: 1. Open attached project; 2. Open scene 'scene"; 3. Select Game Object "animation/sprite" from Hierarchy; 4. Go to Ani... Read more
Crash on ProfilerHistory::CalculateSelectedTimeAndChart after clicking o...
How to reproduce: 1. Open or create Unity project 2. Go to Window --> Profiler 3. Enable Profile Editor and enable "Show related ob... Read more
AnimationClip from AssetBundle.Load does not change when the method Inst...
Reproduction steps: 1. Open the attached project " AnimationClipFromAssetBundle.zip"; 2. Open the "TestScene" scene; 3. Enter a play... Read more
[Windows] Deleted files doesn't move into Recycle Bin
Reproduction steps: 1. Open any project. 2. Create an Asset. 3. Delete the Asset. 4. Check the Recycle Bin. Actual behavior: Delet... Read more
Image and Text alignment is off by a half pixel with Pixel Perfect Canva...
Reproduction steps: 1. Open the attached project "PixelCanvasTest.zip"; 2. Open the "Test" scene; 3. Make sure that the option Pixel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project