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[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend
Steps to reproduce: 1. Open attached project 2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend sel... Read more
[iOS] Some icons are not generated in built Xcode project when Target De...
When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce... Read more
[WSA] Building WSA solution fails when generating C# projects from Unity...
Steps to reproduce: 1. Open the attached project (MinReproUnityProject.zip) 2. Open the Assets/scene.unity scene 3. Switch platform ... Read more
Build fails because PlayerSettings.applicationIdentifier is not set via ...
*Repo steps for command line:* 1.1 Download the attached project 1.2 Delete all but "Assets" folder in the project (This is a requir... Read more
Windows-only: SphereCast with Math.Infinity as the cast length misses hits
To reproduce: 1. Open attached project; 2. Run scene Main; 3. Enter Play mode; 4. In Hierarchy create one more Quad; 5. In the game ... Read more
Navigating the scene using WASD keys causes stuttering
While navigating through the screen view using right mouse button and WASD, little stuttering is visible. Movement stops for a momen... Read more
[Anim] Applying Humanoid to this fbx generates unexpected error
Applying Humanoid Animation Type to this fbx generates unexpected error for "Hips", when the hips are actually properly mapped. rep... Read more
[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...
To reproduce: 1) Create new project in 5.6 2) Immediately close Unity 3) Open same project with 2017.1 Expected: Project opens with... Read more
Unable to rename AudioMixer group after undocking and moving the window
Reproduction Steps: 1. Import attached project. 2. Open "Bug" audio mixer. 3. Rename any of the groups in it. 4. Undock the Audio Mi... Read more
[Canary59] when cursor is locked scroll wheel produces only positive values
-e: see title, when cursor is unlocked you get positive and negative values --works well in FF52, nightly54 and Chrome56, Edge14 -r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project