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Textures are generated after undoing the shader change
Steps to reproduce : - import the project attached - expand the substance in the Project Browser - select the material - change th... Read more
[UI]Unable to change component's properties values in animation window
To reproduce: 1. Open attached project ("case 879381"); 2. Choose Text in hierarchy; 3. Make sure in Inspector window first is Outli... Read more
[Android] Scene has splash screen's background color hue while PlayFullS...
Resolution: Add UnityEngine.Rendering.SplashScreen.isFinished check before playing the video. Steps to reproduce: 1. Open attache... Read more
Moving objects in hierarchy window after starting play mode crashes unity
Steps to reproduce: 1. Open attached project 2. Start play mode 3. Move objects in Hierarchy window (watch attached video) -Crash R... Read more
AudioMixer panel causes GUI errors when playmode is started and a cache ...
Steps to reproduce: 1. Open the attached project (case_876588-AudioMixer (1).zip) 2. Configure a non-existing cache server (helpbox ... Read more
Asset Store preview is broken for animation clips
Steps to reproduce : - create a new project - in the Project Browser filter for Animation Clip - select the Asset Store tab - choos... Read more
NetworkServer is not active Error when trying to spawn a GameObject
Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more
Memory leak using linear Color space when Game and Scene views are opene...
To reproduce: 1. Open project 2. Open 'Test' scene 3. Open activity monitor 4. Play the scene Expected: memory usage will be a litt... Read more
[Android] Handheld.PlayFullScreenMovie does not enter full immersive mode
How to reproduce: 1. Open attached project 2. Build 'Test' scene on android device 3. Press 'Full' in app 4. Notice the navigation ... Read more
[Mobile] [UI] InputField's characterLimit is handled not by the native d...
Reproduction Steps: 1. Open "Test" project 2. Build and deploy to mobile device 3. Select InputField 4. Write something Note: Limit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error "cannot map expression to ps_4_0 instruction set" in Shader Graph preview when using the GATHER_RED_TEXTURE2D macro in custom hlsl function
- Sprite Renderer image is changed when Mask Interaction is turned by C# script
- URP Player remains in Windows Background processes when the application is closed
- [Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
- "Radio Button" disappears when added under the "RadioButtonGroup" and the parent Visual Element is selected