Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
5.6.0b3
Issue ID
875915
Regression
Yes
Memory leak using linear Color space when Game and Scene views are opened parallely in editor
To reproduce:
1. Open project
2. Open 'Test' scene
3. Open activity monitor
4. Play the scene
Expected: memory usage will be a little bit higher than before
Actual: in 1 minute memory usage increased more than 20 MB
Reproduced on: 5.4.4f1, 5.5.1p3, 5.6.0b3, b7
Not reproduced on : 5.4.0f3, 5.4.3p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL: setting matchWebGLToCanvasSize to false and changing to full screen fails
- FrameDebugger - Wrong texture displayed when using CreateRenderGraphTexture
- Multiplte InvalidOperationExceptions and AggregateExceptions errors are being thrown when building for VisionOS
- Preferences foldouts don’t work when clicking on text
- WebGL Memory Leaks when unloading a Unity Instance
Add comment