Search Issue Tracker

13
votes
Fixed

Textures are not generated when Naming option in Import Settings of an F...

--

-

Jun 06, 2022

-

Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce: 1. Open the attached project ("FBX-FBM-Remove.zip") 2. Observe that there are 3 Texture files in the "100000.fbm... Read more

71
votes
Fixed

Calling WWW.movie fails to load and prints error LoadMoveData got NULL!

Networking

-

Aug 23, 2016

-

Version/s: 5.4.0p1

Steps to reproduce: 1: Open attached project 2: In "test" scene enter play mode 3: Wait while movie is downloaded - Errors in conso... Read more

36
votes
Fixed

[iOS][Physics] Two MeshColliders pass through each other at certain angl...

iOS

-

Jan 16, 2017

-

Version/s: 5.5.0p4

With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more

28
votes
Fixed

[UI Toolkit] Dropdown doesn't fold out when the Input System package is ...

--

-

Jun 10, 2022

-

Version/s: 2022.1.0a6, 2022.2.0a2, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.... Read more

16
votes
Fixed

Users cannot export bundled plugins into a .unitypackage anymore

--

-

May 31, 2023

-

Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

After a change with how bundled plugins are handled by the Unity Editor, [bundled plugins|https://docs.unity3d.com/Manual/PluginInsp... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

--

-

Jun 07, 2022

-

Version/s: 2021.2.17f1

Reproduction steps: 1. Open the attached project "1422756_UIEventIssue.zip" 2. Enter Play Mode 3. Click the "CONTINUE" button 4. Hov... Read more

35
votes
Fixed

Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor

Asset Bundles

-

Dec 16, 2016

-

Version/s: 5.5.0p1

How to reproduce: 1. Open user's project 2. Enter play mode There is a low chance that the bundles will be loaded successfully, in ... Read more

18
votes
Fixed

[iOS][Cardboard] Left and right camera view is offset too far away from ...

VR

-

May 03, 2017

-

Version/s: 5.6.0p3

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reprodu... Read more

31
votes
Fixed

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

-

Aug 28, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more

14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

-

Mar 02, 2021

-

Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce: 1. Open the user's attached "Missing lighting.zip" project 2. Go to File -> Build And Run 3. Observe the Character... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.