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11
votes
Fixed

Editor with two locked Project tabs opened throws NullReferenceException...

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Oct 21, 2022

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Version/s: 2022.2.0b11, 2023.1.0a14

Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Enter the Play mode # Select the error i... Read more

72
votes
Fixed

Parent and child nested Scriptable Object Assets switch places when pare...

Asset - Database

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Oct 04, 2019

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Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more

13
votes
Won't Fix

[UaaL] After unloading a Unity scene, memory remains allocated depending...

iOS

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Apr 09, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("uaal-example-memory-demo.zip") 2. Open and run "both.xcworkspace" in Xcode 3. Ope... Read more

224
votes
Fixed

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...

XR SDK

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Nov 09, 2018

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Version/s: 2018.3.0b8, 2018.3.0b9, 2018.3.0b10, 2019.1.0a9

Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more

20
votes
By Design

[Player] Missed texture and shader on mesh generated from terrain asset ...

Deployment Management

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Oct 05, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open Unity; 2. Open attached project ('Terrain to Mesh' package from A$); 3. In the Project folder go to Assets ... Read more

11
votes
Fixed

"Unloading broken assembly" error message provides insufficient information

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0b5

Steps to reproduce: 1. Open attached project "UnloadingBrokenAssemblyError.zip" 2. Upon launch you will see the "Unloading broken as... Read more

15
votes
Won't Fix

[XR][WindowsMR][URP] GameView Camera rendering from incorrect transform ...

Package: Scriptable Render Pipeline Lightweight

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May 08, 2019

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Version/s: 3.3.0

Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Make sure that platform is UWP, XR is enabled a... Read more

62
votes
Fixed

[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...

iOS

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Oct 19, 2015

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Version/s: 5.2.1p4

To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S. 2. Press the home button and reopen the app... Read more

16
votes
Duplicate

[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...

Visual Effects

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Oct 05, 2020

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Version/s: 2019.4, 2019.4.11f1

How to reproduce: 1. Open the attached 'ios_long_startup.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS a... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

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Jun 10, 2019

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Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more

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