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Sphere's cloth explodes/rotates and constraints disappear (only one is l...
How to reproduce: 1. Open the attached 'project-1215212.zip' project 2. In the Hierarchy window select 'TwoSpheres' > 'InnerSphere N... Read more
Undo.RecordObject fails to properly record new list elements if the obje...
How to reproduce: 1. Download attached project file 2. Create a new GameObject and add an "AnimationPlayer" script to it. 3. Turn th... Read more
"Creating missing component" warnings are thrown continuously when selec...
How to reproduce: 1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more
[URP] Prefab preview is blank when a Custom Forward Renderer Data and De...
How to reproduce: 1. Open the attached '1204376-Mesh-preview-invisible.zip' project 2. Select 'Cube' Prefab in the Project Browser 3... Read more
Unity fails to load .NET 4.6 assemblies with TypeLoadException
DLLs added to the project: Microsoft.Management.Infrastucture.dll Microsoft.Management.Infrastructure.Native.dll System.Managemen... Read more
[Mono Upgrade] CommandBuffer native plugin events hang in the Editor
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter ... Read more
[LWRP] Multiple cameras + Render Texture causes uGUI disappears on iOS
SRP Repo: Issue #1161 Multiple cameras + Render Texture causes uGUI disappears on iOS Setup a scene like the following: Camera A ... Read more
Pop-up windows like Color Picker close upon clicking them when they are ...
How to reproduce: 1. Create a new project 2. In the Hierarchy window select Main Camera 3. In the Inspector window click on the 'Bac... Read more
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more
[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...
Steps to reproduce: 1. Open the attached project 2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setti... Read more
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