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When creating new empty project - Editor.log contains errors connected t...
Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce i... Read more
Some references of Animation Clip are missing in Prefab when referenced ...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the user's mentioned Prefab 3. In the Hierarchy, inspe... Read more
Shader Graph Master Node unsupported render pipeline error message is no...
How to reproduce: 1. Create a new project 2. Install Shader Graph 3. Create a Shader Graph asset (either Unlit or PBR) 4. Double cli... Read more
“[Worker0] Texture creation failed” and “[Worker0] NullReferenceExceptio...
How to reproduce: 1. Create a new 3D URP project 2. Enable “Opaque Texture” setting in URP Assets (Assets > Settings) 3. Reopen t... Read more
[HDRP] alpha channel doesn't mapped properly with Triplanar
With the regular Lit.shader and Triplanar feature used, the alpha channel seems to not be mapped propery, see screenshots Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
Probuilder's Mesh is not updated after undo when Visual Effects Graph's ...
How to reproduce: 1. Open the user's attached "Probuilder_Working.zip" project 2. Open the "Cube" Scene 3. Open the Probuilder windo... Read more
[GLCore][GLLegacy][OSX] Color picker produces artifacts
Info: Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, ... Read more
[WSA] project crashes when legacy (non-XInput) USB joystick is repeatedl...
Legacy (non-XInput) USB joystick can be called, for example, PlayStation 3 controller. Game build crashes when a legacy (non-XInput... Read more
[Entities] Unity silent crash when converting a GameObject with Generate...
How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Enter Play mode 4. Observe the crash Reproducible ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"