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No sRGB conversion on some Android devices when using the Universal Rend...
Steps to reproduce: 1. Open supplied project (BrokenGammaTest.zip) 2. Build the Sample Scene on Android / Run the attacked apk 3. In... Read more
[Addressables] AssetReference variable not displayed in Pascal Case in I...
How to reproduce: 1. Open attached project ("AddrRepro.zip") 2. Open SampleScene scene 3. Select the Test Game Object in Hierarch... Read more
Shader Graph Master Node unsupported render pipeline error message is no...
How to reproduce: 1. Create a new project 2. Install Shader Graph 3. Create a Shader Graph asset (either Unlit or PBR) 4. Double cli... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip) 2. Build the project for standalone 3. Launch the game in th... Read more
Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...
Steps to reproduce: 1. Open the attached project "Case_1205936" 2. Build it on android device 3. Press "Button" 4. Notice the load t... Read more
[WebGL] Template Custom User Variables are cleared when switching betwee...
Reproduction steps: 1. Open the attached project ("1328657R.zip") 2. Open WebGL Template settings (Project Settings->Player->Resolut... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Notice that the 'Small' image is not fitted to the 'Big Co... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[Android] Lights are not visible in the Android Player on a specific dev...
How to reproduce: 1. Open the “IN_70205” project 2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Reference for Rendering" opens a documentation focused in the "Shadows"