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0
votes
Fixed

[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...

CodeEditors

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Dec 17, 2019

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Version/s: 2019.3.0f2, 2020.1.0a16, 2020.1.0a17

All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro: 1. ... Read more

3
votes
Won't Fix

Reference to custom Mesh is lost on a Prefab when upgrading to 2019.3.0a...

Serialization

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Mar 30, 2021

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Version/s: 2018.4.32f1, 2019.3.0a1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1325578_Repro" project in Unity 2019.2.21f1 or earlier 2. Observer the Mesh Filter Inspector... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project 2. Play scene Expected: scene will be played, if there are any errors, they will be shown in console ... Read more

1
votes
Fixed

SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...

Networking

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Aug 25, 2016

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Version/s: 5.4.0f3

When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more

0
votes
Fixed

Unity crashes when viewing a Particle System with GPU Instancing turned ...

Visual Effects - Legacy

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Apr 30, 2021

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Version/s: 2021.2.0a2, 2021.2.0a15

How to reproduce: 1. Open the user's attached "NewShaderCompiler.zip" project 2. Open the "SampleScene" Scene 3. Change the "Scripta... Read more

0
votes
Won't Fix

The clickable area is next to the Modes button of the SerializedField Mi...

Serialization

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Dec 12, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

0
votes
Won't Fix

Project can not be built when new module is installed and editor is not ...

Build Pipeline

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a9

Reproduction steps: 1. Create a new project 2. Open Build Settings 3. Select module that isn't installed 4. Press "Install with Unit... Read more

0
votes
Fixed

SerializedObject of SerializedProperty has been Disposed is thrown when ...

Package: Scriptable Render Pipeline Universal

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Mar 23, 2021

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Version/s: 10.3.1

How to reproduce: 1. Create a new URP project 2. Select the "ForwardRenderer" Asset in the Project window 3. Press the "Add Renderer... Read more

0
votes
Fixed

[Window Management] Physics layer collision matrix overlaps on the slide...

Window management

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Mar 26, 2020

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Version/s: 2018.3, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b3, 2020.2

The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more

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