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Crash on rasterizeTri when Static Batching passes invalid Mesh data into...
Reproduction steps: 1. Open the user's attached project 2. Open scene "LoadBundleScene" 3. Enter Play Mode and wait for some time (c... Read more
Crash on BuildPipeline::BuildAssetBundlesInternal when calling BuildPipe...
How to reproduce: 1. Open the attached project "Dummy.zip" 2. Click Version>BuildAssetBundle Reproducible with: 2021.3.28f1, 20... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce: 1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project 2. Attach "HD Raytracing ... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro: 1 Crea... Read more
Editor freezes when attempting to load an Addressable asset with WaitFor...
Reproduction steps: 1. Open the attached project “AddressablesTests.zip“ 2. Enter the Play Mode 3. Press the Space button Repr... Read more
Serialization warnings after running new migrations
*Reproducible on:* * commit: 37bb7a728032cbc2aa12cd3d995927b55c23fe69 * Platforms: Windows 10, macOS Catalina, and Ubuntu 18.04 *St... Read more
Unity crashes on SpriteRendererTransformChangedJob when adding a new Gam...
Steps to reproduce: 1. Open the attached project “IssueProject“ 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter Play... Read more
Unable to parse file error is thrown when importing specific Prefab
Reproduction steps: 1. Create new empty Project 2. Import attached Prefab "CorruptedPrefab" 3. Try to open the imported Prefab Exp... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
[Android] Memory leak when repeatedly stopping and playing WebCamTexture...
Reproduction steps: 1. Download and open the submitted project "cameratest.zip" 2. Build and run on Android 3. Press the "Auto" butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX