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[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
Console error warns of possible crash issue when importing the IAP packa...
When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called f... Read more
Build fails when building with ILCPP Scripting Backend and ARMv7 as the ...
Reproduction steps: 1. Open the attached project "il2cppProject" 2. Choose IL2CPP as the Scripting Backend, and ARMv7 in the "Pr... Read more
[Editor] List for GameObject 3D object, Light and UI are empty on the ri...
List for GameObject 3D object, Light and UI are empty on the right-click scene menu Steps to Repro: 1. Create a new Project 2. Righ... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps: 1. Open the attached project from the google drive link 2. Go to Assets > Reimport All Reproducible with: 2020... Read more
OnDrawGizmosSelected() is called twice when selecting child GameObject a...
Reproduction steps: 1. Open user's project "LootArea.zip" 2. Open "SampleScene" Scene 3. Make sure to not place your mouse cursor on... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce: 1. Open attached project "ADBV2SlowRefresh.zip" 2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mode" ->... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce: 1. Open CornellBox project 2. On the Lighting Settings, change the settings on the attached screenshot. Result:... Read more
Search last column Title can be dragged further than the window width wh...
How to reproduce: 1. Open any project 2. Open Search 3. Set the window to Table View 4. Observe and manipulate empty column A... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"