Search Issue Tracker

1
votes
Fixed

Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly

AI Navigation

-

Apr 12, 2021

-

Version/s: 2019.4, 2019.4.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)' 2. Open 'SampleScene' in Assets\Scenes 3. Play Sc... Read more

0
votes
Fixed

[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...

Package: Quick Search

-

Mar 03, 2020

-

Version/s: preview.3 - 1.6.0

How to reproduce: 1. Open the user-submitted project(QuickSearchPreferences.zip) 2. Open the Preferences window 3. Select the Quick ... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

-

Sep 25, 2019

-

Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more

0
votes
Fixed

Key bound action is canceled when pressing "E" key

Package: Input System

-

Aug 10, 2022

-

Version/s: 1.3.0

Reproduction steps: 1. Open the user’s project 2. Open Assets/Scenes/SampleScene 3. Press play and then press escape to open Keyb... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

-

Feb 27, 2020

-

Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more

0
votes
Duplicate

Cannot select objects from scene view if rendering to a texture during O...

Scene/Game View

-

Feb 18, 2016

-

Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project 2. Open scene "picktest" 3. Make sure that cube is visible in scene view 4. Run the sc... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

-

Jan 07, 2017

-

Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce: 1) Open the... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

-

Sep 19, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Bake navmesh if needed and notice that there's a thin line wh... Read more

4
votes
Fixed

Importing FBX files crashes Unity when using an AssetPostprocessor

Asset - Importers

-

Feb 11, 2020

-

Version/s: 2019.3, 2020.1.0a17, 2020.2

How to reproduce: 1. Open the attached 2. Wait for the assets to import Expected result: Assets are imported successfully Actual re... Read more

0
votes
By Design

"Unable to find internal function `System.Buffer::InternalMemcpy`" error...

Package: Burst

-

Oct 04, 2022

-

Version/s: 1.7.3

How to reproduce: 1. Open the attached project “IN_14611” 2. Open the SampleScene in Scenes 3. Enter Play Mode 4. Observe the Consol... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.