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Unity crashes in Play mode at ImageFilters::Blit
If in a script "CompositeCamera" is Graphics.Blit(), it's causes crash to Unity Editor, when button "Play" is pressed To reproduce:... Read more
[macOS]Window bar is black in Editor
The top bar in Unity 2017.1.0a6 is black on Mac. Steps to reproduce: 1. Create a new project Reproduced with: 2017.1.0a6. Not repr... Read more
[Upgrade project] Animation is broken after upgrade project form 5.5.3 t...
The problem is with 2DPlatformer package from AssetStore (https://www.assetstore.unity3d.com/en/#!/content/11228) Regression from ... Read more
Crashed in output_l00 when scaling Raw Image rapidly
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select "Canvas" -> "RawImage". 4. In Inspecto... Read more
[HLSL2GLSL] GLSL link failed when OpenGL ES 2.0 shader deployed to Andro...
Reproduction steps: 1) Download and open user's attached project 2) Build and run "Test" scene on an Android device -- Notice that "... Read more
Visual artifact in dark areas with tone mapping and at least one other e...
Repro Steps: 1. Open the "artefact" scene 2. Look at the game view 3. See that the darker areas in the scene have artifacts 4. Sele... Read more
Camera Depth is ignored when at least one cameras viewport is set to (0...
Repro steps: 1. Open attached projects "cam_viewport_rect_depth_fail" scene 2. Set the view port of all the cameras to (0;0;1;1) 3.... Read more
[TreeCreator]'Failed extracting collision mesh because vertex at index 2...
To reproduce: 1. In a new project, go to GameObject -> 3D Object -> Tree 2. Add Mesh Collider to the tree object 3. Select the only... Read more
[Linux Editor] API Updater fails to upgrade this.component expressions
API Updater fails to upgrade this.renderer and similar code. Steps to reproduce: 1) Open the attached project. 2) Check Console. A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view