Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0f2
Issue ID
895983
Regression
No
Visual artifact in dark areas with tone mapping and at least one other effect
Repro Steps:
1. Open the "artefact" scene
2. Look at the game view
3. See that the darker areas in the scene have artifacts
4. Select the "Main Camera" from the hierarchy
5. Move the "Bloom" script up from beneath the "Tonemapping" script
6. See that the artifacts are gone
Reproduced with: 5.6.0f3 (f2), 2017.1.0a6
Can't reproduce with: 5.5.3f1, 5.5.2f1, 5.4.0f3
Can be repeated with different effects, like "Blur"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
Add comment