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0
votes
Fixed

"Rigidbody" is misspelled in the Rigidbody.rotation auto-completion dialog

Physics

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Feb 03, 2017

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Version/s: 5.6.0b6

1. Open any (new) Unity project 2. Create a script 3. Type this line in the Start() message: "new Rigidbody()." 4. In the auto-compl... Read more

0
votes
Duplicate

extra spacers in editor help meu

Editor - Other

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Feb 03, 2017

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Version/s: 5.6.0b7

-e: there are two extra spacer lines at the bottom of the help menu, there are none in 5.5.1 -repro: --open editor > Help menu --NO... Read more

0
votes
Fixed

Unity crashes when importing a video with non-ASCII characters in the title

Video

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Feb 03, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1. Download the latest attached video Or 1. Create a video file and rename it to have non-ASCII characters in th... Read more

0
votes
Fixed

Failing to create DX11 device on Windows 7

DirectX

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Feb 02, 2017

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Version/s: 5.5.1f1

Reproduction Steps: 1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode. Observed Result: Editor s... Read more

0
votes
Won't Fix

[Multiplayer] NetworkManager.networkAddress variable have no relevant in...

Networking

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Feb 02, 2017

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Version/s: 5.6.0b7

According to docs (https://docs.unity3d.com/ScriptReference/Networking.NetworkManager-networkAddress.html) "For clients, this is the... Read more

4
votes
By Design

[iOS] [Asset Bundle] Asset Bundles take excessive amounts of memory

Asset Bundles

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Dec 14, 2016

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Version/s: 5.5.0p1

Reproduction Steps: 1. Download User provided stripped projects 2. Open "AssetBundlesVsResourcesPrefab" project //---- Test loading... Read more

0
votes
By Design

[Conditional("")] attribute doesn't compile

Scripting

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Feb 04, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project Notice the error: Assets/asd.cs(24,10): error CS0246: The type or namespace name `Conditional... Read more

0
votes
By Design

Inconsistency with vertex modifier in surface Shader when 2 objects shar...

Shaders

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Feb 02, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project; 2. Open "Scene" scene; 3. Compare Scene and Game views. Expected result: Scene and Game vi... Read more

0
votes
Fixed

WriteMask is ignored when writing to the Stencil Buffer

Shaders

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Feb 03, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project; 2. Open "Test scene" scene; 3. Check the Game view. Expected result: in the first pass Sten... Read more

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