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0
votes
Fixed

[UI] Intensity parameter of Light component is repeated twice in the Ins...

Global Illumination

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Jan 18, 2017

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Version/s: 5.6.0b4

Steps to reproduce: 1. Open attached project 2. Select "Directional Light" in the Hierarchy 3. Look at "Light" component in the Insp... Read more

6
votes
Fixed

Mesh is being drawn twice per material when using custom shader

Shaders

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project; 2. Open "testScene"; 3. Enable Frame Debug. Expected result: mesh is being drawn once when ... Read more

6
votes
Not Reproducible

[Terrain] Smoothness slider is missing in Texture Paint Settings

Terrain

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce: 1) Create new project 2) Add a terrain 3) Select it 4) Click 'Paint Texture' in Terrain's Component (middle button out... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN: The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data... Read more

0
votes
Won't Fix

Color Picker works oddly when using Windows Basic Theme

Themes

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Dec 28, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Make sure Windows Basic Theme is selected 2. Open attached project "865344-repro.zip" 3. Try to change Materia... Read more

0
votes
Fixed

Sprite changes in play mode when using [TIGHT] texture packing and high ...

2D

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Jan 19, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached (SpriteMeshBreaksWhenPacked.zip) 2. Open scene Main 3. Press play. Expected result: Al... Read more

1
votes
Fixed

Unity 5.5 unable to connect to cache server

Version Control

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce: 1) Create new project 2) Open Edit -> Preferences -> Cache Server 3) Change mode to "Remote" and Port to anything else... Read more

0
votes
Won't Fix

Standard Shader with Transparency is tiling edges with a streched artifact

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Import attached package (testScene) 2. Open test scene 3. Notice that Standard Shader with Transparency is tiling... Read more

0
votes
Fixed

[Physics] [Prefab] [Undo] Crash when reverting prefab who had Rigidbody ...

Physics

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1) Create new project 2) Add a cube 3) Add Rigidbody and Configurable Joint on that cube 4) Make it a prefab 5) Select... Read more

0
votes
Not Reproducible

[Android][GearVR] Sound control pop up gives image distortions on Oculus...

XR SDK

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Jan 18, 2017

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Version/s: 5.6.0b4

Steps to reproduce: 1) Download attached project 'S6EdgeBug.zip' and open in Unity 2) Create .osig file for testing device 3) Make ... Read more

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