Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
870951
Regression
No
Standard Shader with Transparency is tiling edges with a streched artifact
To reproduce:
1. Import attached package (testScene)
2. Open test scene
3. Notice that Standard Shader with Transparency is tiling edges with a streched artifact
Actual: Standard Shader with Transparency is tiling edges with a streched artifact
Reproducible: 5.6.0b4, 5.5.0p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment