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[Graphics] DrawMeshInstanced appears to renders empty instances in some ...
Steps to reproduce: 1. Open the attached project (CharacterInstancing (u5.6.0a2).zip) 2. Open the Assets/AnimationMatrixExtraction/A... Read more
EditorApplication.delayCall does not work in the command line if WS plat...
To reproduce: 1) Download attached project 2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchmode ... Read more
VideoPlayer is unable to display .mp4 files streamed from an URL properl...
Reproduction steps: 1. Open the attached project 2. Open the "cinema" scene 3. Enter Play mode 4. Press space to play the video Exp... Read more
[Android] EntryPointNotFoundException: getifaddrs when using GetAllNetwo...
Steps to reproduce: 1) Download attached project ' LIBCXMPP.zip' and open in Unity 2) Build and run scene 'test' on a device Note:... Read more
[WebGL] Text not selectable on Chrome after adding HTML elements to the ...
After adding a simple HTML TextBox element to previously built WebGL project, the text in the TextBox can't be selected with mouse d... Read more
[Mobile] Inconsistent touch input between iOS and Andoid; stable touch b...
Reproduction steps: 1. Open the attached "Archive" project. 2. Take a smaller dpi device with a bigger screen(It is easier to noti... Read more
UI Element's position changes after entering and exiting Play Mode
UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" a... Read more
Crash when setting avatar type in OnPreprocessAnimation of an AssetPostp...
Steps to reproduce: 1. Open attached project 2. Select "Run_script_on_this" fbx model in Project view 3. Right click it and select "... Read more
Undo does not turn off Particle System Curves
Reproduction steps: 1. Create new project. 2. Create Particle System. 3. Turn on its Size by Speed. 4. Select Size Curve. 5. Press U... Read more
RectMask2D doesn't update when the parent size is changed
Description: RectMask2D doesn't update when the parent size is changed. After increasing parent size the "Child" game object should ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time