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Adding a script with "Add Component" crashes Unity
Repro steps: 1. Open "MinimalReproProject.zip" 2. Click on the Main Camera in the Hierarchy window 3. In the Inspector window click... Read more
Mesh with a NaN input position crashes the Editor when assigning it to ...
Steps to reproduce: 1. Open the attached project 2. Create a 3d game object 3. Add a MeshCollider component 4. Drag the mesh placed ... Read more
Floating Window doesn't relocate after Default Layer is selected
How to reproduce: 1. Create new Unity project 2. Open Lighting Settings window (Window -> Lighting -> Settings) 3. Drag Lighting Set... Read more
[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...
To reproduce: 1. Open attached project 2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: sc... Read more
When project has compiling error, some prefabs get broken GUI and spams ...
How to reproduce: 1. Open the attached project or download "Toy Car Game" from Asset Store 2. Notice that it has one compilation err... Read more
An app with a 360-degree video and enabled Gear VR does not move smoothl...
Reproduction steps: 1. Open the attached project; 2. Enable VR and set to Oculus in Player Settings; 3. Build the scene "Main" on a ... Read more
NavMesh is generated differently depending on the world position of the ...
To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip) 2. Open the "NavmeshRepro" scene 3. Open Navigation window... Read more
[WebGL] IL2CPP crash: 'INFO:root:Checking JS engine ['...\node.exe','--s...
To reproduce: 1. Open project 2. Build scene for WebGL Expected: scene will be built without any errors Actual: IL2CPP.exe crashes,... Read more
[5.6] Editor crash when playing sample scene in 'proSreenShot Solution' ...
1. What happened Editor crashes when taking snapshots in 'BlendLogoAndIgnore_example03' or 'RuntimeAPI_example04' sample scenes from... Read more
[SubEmitters] When upgrading projects, inheriting "everything" wrongfull...
Systems with sub emitters set to inherit "everything" now will also inherit lifetime. This is an issue particularly with death sub e... Read more
All about bugs
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