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Nullref in TMPro text on Standalone Build Shutdown
# What happened Nullref in TMPro text on Standalone Build Shutdown # How can we reproduce it using the example you attached ... Read more
Lighting Component's and Lighting Setting's Numerical fields are stored ...
*Steps to reproduce:* # Open any Project # Select a gameObject with any Light Component attached # Select a Numerical value in... Read more
Unexpected transformations occur when executing 2D Vertex Shaders
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Observe the Game View Ex... Read more
“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...
How to reproduce: 1. Open the “SurvivorLike“ project 2. Observe the Console Expected result: No “SGICE003” error is thrown Act... Read more
"Asset Database is set to Read Only" error is thrown when an asset has a...
How to reproduce: 1. Open the “multiplayer_bug“ project 2. Select Window → Multiplayer Play Mode 3. Enable a Virtual Player 4. E... Read more
Uncaught TypeError: Cannot read properties of undefined is thrown when t...
How to reproduce: 1. Open the “authorization“ project 2. On the Menu, select File → Build and Run 4. After the project builds, ch... Read more
[tvOS] Making any UnityWebRequest request on an AppleTV crashes the app ...
*Steps to reproduce:* # Open attached project (uwr-crash-test.zip) # Switch target to Apple TV # Make a build and run on devic... Read more
[Metal] Constant buffer state is invalid error is thrown when HDRP Water...
*Steps to reproduce:* 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4.... Read more
[URP][RG] "Invalid version: 20" with the URP Cockpit sample
*Steps to reproduce:* 1. Compile and start latest Unity version (Trunk). 2. Download the URP sample project and open the Cockp... Read more
[VisionOS] Certain number of cubes cause FPS to drop on Vision Pro
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
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