Search Issue Tracker
Fixed
Fixed in 6000.0.20f1, 7000.0.0a1
Votes
0
Found in
6000.0.0b15
6000.1.0a7
7000.0.0a1
Issue ID
UUM-69857
Regression
No
[URP][RG] "Invalid version: 20" with the URP Cockpit sample
*Steps to reproduce:*
1. Compile and start latest Unity version (Trunk).
2. Download the URP sample project and open the Cockpit scene.
3. Switch from Scene View --> Game View --> Scene View --> Etc.
4. An error is thrown in the console (c.f gif).
*Actual results:*
Error is thrown in the console
"Render Graph Execution error"
"Exception: Invalid version: 20"
*Expected results:*
No error in the console.
*Reproducible with versions:*
Latest Trunk (Latest tested: 6000.0.0b15) + Windows + URP sample.
All settings by default.
*Not reproducible with versions:*
Never tested on Linux or macOS.
*Notes:*
It seems related with the Scene View. The same bug happens for the 3D SkyBox and the Outline effect (using the Fullscreen RenderPass, in the project).
When only executing the Render Pass for the GameView, it works well (by using the 3D Skybox script in the scene). As soon as I'm adding "Scene View" on the "Camera Type" field, the error pops.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Add comment