Search Issue Tracker
[FBX Exporter] Errors are thrown when attempting to export a Mesh that c...
Reproduction steps: 1. Open attached project "UnityBugReport1" and load Scene "bugReportFBX" 2. Right-click the "Compleet VFD.SLDASM... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more
[Barracuda] The weight size of the model increases by ~2x when comparing...
How to reproduce: 1. Open the attached project “My project.zip“ 2. Open the “SampleScene“ Scene 3. Select the Assets/Models/model... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
NavMesh from previous Scene is visible after going into Play Mode when R...
How to reproduce: 1. Open the user’s attached project “BugDemoPlayMode.zip” 2. Enter Play Mode 3. Press the “Switch Scenes” butto... Read more
MoveRotation does not rotate the GameObject when it has a Nav Mesh Agent...
How to reproduce: 1. Open the “IN-76810_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: Both GameObjec... Read more
Animation starts glitching when the Animation transitions to the next State
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/Mocap.unity" Scene 3. Enter Play Mode 4. Observe the Animati... Read more
[Mobile] Transparent Textures are displayed incorrectly when loaded from...
How to reproduce: 1. Open the attached project "AddressableShaderProblem" 2. Build the Scene "SampleScene" for iOS 3. In the Buil... Read more
[Perforce] [Addressables] the file does not get selected in Project wind...
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
[Code Coverage] ExcludeFromCoverage attribute cannot be put on properties
Steps to reproduce: # Create a project # Create a class and define a property {noformat} public int a { get; set; }{noformat}... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder
- Error "AssetDatabase.SaveAssets are restricted during asset importing" when assigning Icons to a Saved Search