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[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...
On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project. 2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
User gets "Assets/ .scenetemplate' is not a valid asset file name" error...
To reproduce: # Open HUB; # Create a new project; # Go to menu "File" and select "Save as Scene Template..."; # In "Save sce... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Invisible asset is created in Project Browser when create a material wit...
How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more
[macOS] Built Player crashes sometimes when exiting it
How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more
Incorrect CSV import from Profile Analyzer with foreign locale settings.
No description entered in Cloud incident. Read more
All about bugs
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