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"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip" 2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles" 3. Enable... Read more
[Shader Graph] Editor crashes on docking shader graph window
Editor crashes on docking shader graph window. Steps to repro: 1. Create a new project. 2. Window > Package Manager > Advanced > Ch... Read more
[UI Element] Field validation is missing as restricted texts can be copy...
[UI Element] Field validation is missing as restricted texts can be copy-pasted in array fields. Restricted copy/pasted letters shou... Read more
[HDRP] Editor crashes during baking lighting when any of the lightmap vi...
Steps to repro: 1. Open attached project and 'samplescene' scene; 2. In the Scene view expand the editor visualizations dropdown an... Read more
[Oculus Quest] Managed Debugger dialog cannot be interacted with when la...
To reproduce: 1. Open any project with Android platform and Oculus VR support set up 2. Open Build Settings 3. Enable "Development B... Read more
REST request to SSL server: Failed to receive data
Reproduction steps: 1. Open "Test Https.zip" project 2. Enter Play mode 3. See Error Expected Result: No Errors Actual Result: Err... Read more
[UWP][.NET] Player crashes when active scene has a Timeline with animiti...
Steps to reproduce: 1. Download attached project. 2. Build UWP player with .NET backend 3. Open Visual Studio solution 4. Build a so... Read more
Serialized property values are not restored until the Editor is restarte...
How to reproduce: 1. Open user-submitted project (ScriptableObjectSerialization2) 2. See the values of ChangeMyName.asset properties... Read more
Visual Effect Graph logs warnings everytime when Unity finishes compiling
Reproduction steps: 1. Create an empty Unity Project 2. Using the Package Manager, install Core RP Library and Visual Effect Graph 3... Read more
Batchmode build hangs in PackageManager::RunRequestSynchronously
To reproduce: 1. Open attached project "demos_20191.zip" 2. Open project folder 3. Open "build.sh" file with any text editor 4. Chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller