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[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...
How to reproduce: 1. Create a new Unity project 2. Open PowerShell window 3. Run this command: "('- path to the Editor -\Unity.exe -... Read more
[Vuforia] Tracking offset for digital image overlay is introduced when l...
How to reproduce: 1. Open the user-provided "VuforiaSample.zip" project 2. Build the project for HoloLens (UWP platform) 3. Open the... Read more
[XR]Spot Light render is cut in the right eye of an HMD when using Defer...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Right eye is rendered fully Actual result: Rig... Read more
[SimpleAnimation] Disconnecting Playables from the graph doesn't stop wr...
How to reproduce: 1. Open the user's attached project ("Simple Animation Keep Playables Connected Bug.zip") 2. Open the repro scene ... Read more
[iOS] WebCamTexture request size is ignored
To reproduce: 1. Open attached project "WebCamTexReturnsMaxSize.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device ... Read more
[EntityComponentSystemSamples][IL2CPP] MissingMethodException: Construct...
Reproduction steps: 1. Download the "EntityComponentSystemSamples" project from https://github.com/Unity-Technologies/EntityComponen... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce: 1. Open the attached project "case_1145760" 2. Navigate to Project -> Assets and open "SampleScene" 3. Open Anim... Read more
Nested Prefabs hideflags are not applied when Prefab is saved
How to reproduce: 1. Open the attached 'PrefabDontSaveInEditorBug.zip' project 2. Go to the Project tab -> "Scenes" and open "Sample... Read more
[LWRP] Camera loses "Clear Flags" option
Steps to repro: 1. Create a new empty project 2. Open Package Manager and install RenderPipeline - Lightweight 3. Create Lightweigh... Read more
Script component called "Object" cannot be assigned to a field in the In...
How to reproduce: 1. Open the attached "case_1146092-ObjectField" project 2. Select "Tester" in the Hierarchy 3. Drag the "NotObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion