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0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more

0
votes
Active

Returned "TimeSpan" value is 0 when the Test Runner tests have been com...

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Sep 27, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce: 1. Open the attached user project 2. Open the Test Runner (Window > General > Test Runner) 3. Select PlayMode at t... Read more

0
votes
Active

SpeedTree importer fails to import .st files when path to the project in...

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Oct 07, 2024

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Version/s: 2022.3.50f1, 6000.0.23f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Pine_B/Pine_B.st” Asset in the Project window 3. Observe ... Read more

0
votes
Won't Fix

Error indicating a bug in the DOTS compiler is thrown to the Console whe...

Package: DOTS Editor

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Jul 29, 2022

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Version/s: 0.50.0, 0.51.0

How to reproduce: 1. Open the attached “case IN-11001” project 2. Observe the Console log Expected result: No errors are thrown A... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

[Bug Reporter] The bug reporter uses the old Unity icon

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May 10, 2022

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Version/s: 2019.3.0b4, 2020.1.0a4

The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Uni... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

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Jan 22, 2020

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Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

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