Search Issue Tracker
Matching Selectors list not updating correctly with element's pseudo-sta...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play Mo... Read more
A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe the Editor windows Expected result: the texture shou... Read more
[Quest 3] The eyes are offset slightly on the Quest 3 when capturing and...
Steps to reproduce: 1. Open the attached user's project "MinMetaReproProject.zip" 2. Switch to Android Platform 3. Make sure eith... Read more
[Perforce] Assets with Unicode characters in their file name cannot be a...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and disable "Automatic... Read more
GameObject Scale values do not match the Scale of its source GameObject ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select “Parent... Read more
[DX11] VFX ShaderGraph on D3D11 causes NVIDIA driver crash
Steps to reproduce: 1. Open the attached user's project "ProjectGPUCrash.zip" 2. Perform a standalone Windows development build an... Read more
Index was out of range is thrown when building a new Build Script with L...
How to reproduce: 1. Open the user's attached "addressablebug-lightingdata.zip" project 2. Go to Window -> Asset Management -> Addre... Read more
Blend shapes scale excessively when using a Direct Blend Tree
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
Prediction Smoothing Action "current" and "previous" values differences ...
Reproduction steps: 1. Open the attached project “NetcodeSamples” 2. Open the “Assets/Scenes/Asteroids.unity” 3. Open the “PlayMo... Read more
[XRHands] XR Hands sample is missing "Hands Processor.cs" Component on t...
Steps to reproduce: 1. Create a new project or open the attached project "XRHandsTest.zip" 2. Install the XR Hands package and dow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11