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Under Consideration for 1.1.X

Votes

1

Found in [Package]

1.1.0

Issue ID

N4EBUG-50

Regression

Yes

Prediction Smoothing Action "current" and "previous" values differences are too big when Network emulation is enabled

Package: Unity Netcode

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Reproduction steps:
1. Open the attached project “NetcodeSamples”
2. Open the “Assets/Scenes/Asteroids.unity”
3. Open the “PlayMode Tools” window (Multiplayer > Window: PlayMode Tools)
4. In the “PlayMode Tools” window enable “Network Emulation”
5. Set the “PC & Console Presets” field to “Broadband [WIFI] > Regional [50th Percentile]”
6. Enter the Play mode
7. Press the “Space” key
8. Inspect the Console window

Expected result: The “bp” Vector3 values are similar to the “cp” Vector3 values and the maximum differences between values are 0.05
Actual result: The “bp” Vector3 values are always close to zero or “NaNf”

Reproducible with: 1.1.0-exp.1 (2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11)
Not reproducible with: 1.0.17 (2022.3.12f1)

Reproducible on: macOS 13.5.2
Not reproducible on: No other environment tested

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