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3
votes
Won't Fix

[OpenGLES3] GLSL Shader always renders in (0, 0, 0) position when built ...

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Jun 03, 2022

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.2f1, 2023.1.0b2, 2023.2.0a1

Reproduction steps: 1. Open project "GLSL_URP.zip" 2. Open Scene "SampleScene" 3. Move the cube away from (0, 0, 0), for example,... Read more

0
votes
Won't Fix

[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...

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Jun 04, 2022

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Version/s: 2020.3.31f1, 2021.2.17f1

Prerequisites: - Make sure that you have WebGL platform support installed - (Optional) Make sure that you have Desktop, Android, an... Read more

0
votes
Fixed

Material.SetOverrideTag setting LightMode tag has no effect

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Aug 12, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a4

Material.SetOverrideTag should issue a warning when setting the value of LightMode tag that it won't have any effect. Read more

0
votes
Won't Fix

Baked shadows are missing on lightmapped terrains when baking with GPU P...

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Aug 03, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

*Steps to reproduce:* # Download and open [LightmapAA.zip|https://drive.google.com/file/d/13pQeziqHsGZbURAkiOD-JDgVbL8ECsJY/view?u... Read more

3
votes
Won't Fix

FBX Model colors are imported incorrectly when importing with Linear Col...

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Jul 20, 2022

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Version/s: 2020.2.0a12, 2020.3.36f1, 2021.3.4f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps: 1. Open the attached project 2. Drag the "Test1.fbx" file from the project's folder to the Editor's Project wi... Read more

0
votes
By Design

Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” ...

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Aug 13, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode and move the cursor to the Game view 3. Observe the curs... Read more

0
votes
Won't Fix

[macOS] White texture appears when setting “RenderTextureFormat.Depth” t...

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Aug 13, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Open the user’s attached project 2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene) 3. Enter Pl... Read more

1
votes
Fixed

[2020.3] Play Mode has visual artifacts when Graphics API is set to Dire...

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Aug 13, 2022

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Version/s: 2020.3.37f1

How to reproduce: 1. Open the user-attached project “DynamicResReproduction” 2. Enter the Play Mode 3. Observe the change of reso... Read more

0
votes
Third Party Issue

[Android] At each frame "ARCoreError" is thrown when "AR Occlusion Manag...

Package: ARCore

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Aug 13, 2022

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Version/s: 4.2.3, 5.0.0-pre.12

How to reproduce: 1. Open the user’s attached “AROcclusionProject” project 2. Build And Run the “Sample Scene” Scene on Android de... Read more

1
votes
Fixed

[URP]Post Processing is not rendered in the Scene View

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Aug 11, 2022

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Version/s: 2023.1.0a5

Steps to reproduce: 1) Download attached project and open in Unity 2) Open "ReproScene" 3) Observe the Scene View Note: ... Read more

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