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Crash reporter is opened when a Project is created in an External Drive ...
How to reproduce: 1. Connect an External Drive to the computer 2. Create a new Project in the External Drive 3. Open the created ... Read more
[XRIT] XR Rig collides with objects even though coordinate wise there sh...
Steps to reproduce: 1. Open the attached user's project "VR Template Test.zip" 2. Connect Oculus link to Quest 2/3 3. Make sure e... Read more
Crash on DynamicHeapAllocator::Allocate when exiting the Play Mode in a ...
Reproduction steps: 1. Open 2. Enter the Play Mode 3. Press “Host Game” and follow the gameplay steps provided in the attached vi... Read more
Disable color tinting setting not overriding image color in HDRP
*Steps to reproduce:* # Open attached project DisableColorTint.zip. # Open Assets > CanvasGraph shadergraph. # Click on Graph ... Read more
QuickStart buttons for Unity Registry feature sets links to outdated doc...
*Steps to reproduce:* # Open a Unity project # Open the Package Manager via Window > Package Manager # Open the Unity Registry... Read more
[Quest] SubsystemManager.GetSubsystemDescriptors() returns XR Display wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
[TextMeshPro][Android] Multiple UI elements are not rendered and "NullRe...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the Playe... Read more
[Android] Tasks get stuck in the "WaitingToRun" state when using IL2CPP ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the Playe... Read more
ArgumentException error when using EntityCommandBuffer in Play mode
Reproduction steps: 1. Open the attached project "Repro" 2. Open “Assets/Scenes/SampleScene.unity“ scene 3. Enter the Play mode a... Read more
Feature sets can install old version of packages even though not a depen...
*Steps to reproduce:* # Open a new Unity Project # Open Package Manager via Window > Package Manager # Navigate to the Unity R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes