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UI Toolkit Foldout cannot be bound when Serializable property is used
Reproduction steps: 1. Open the attached “TestUIToolkitKitBinding.zip” project 2. Click on the “BindingTestObject.asset” in the Pr... Read more
ListView does not automatically update when using data binding
How to reproduce: 1. Open the “IN-77026_repro“ project 2. Open the Assets → UI → “Leaderboard.uxml“ 3. Select Assets → Scripts → ... Read more
[Android][Vulkan] SSAO is rendered in the incorrect position when using ...
Steps to reproduce: 1. Open the “PreRotationIssue” project 2. Build And Run the project on the device 3. Observe the device’s scr... Read more
Character Joints transforms get distorted when a ragdoll is created usin...
Reproduction steps: 1. Open the attached “TurnBased_Strategy.zip” project 2. Double click on the “UnitRagdoll” GameObject in the Hie... Read more
Additional line breaks are added to asset files when merging with UnityY...
How to reproduce: 1. Open the attached “IN-76957” folder 2. Open “test.orig” in any text editor 3. Observe that the contents of line... Read more
The Editor does not align with OS preferences when font smoothing is dis...
How to reproduce: 1. Create a new project 2. Open General preferences (Edit → Preferences → General) 3. In the Editor Default Te... Read more
The light leaks through the GameObjects in the Player when the Spot Ligh...
How to reproduce: 1. Open the “Repro_Light_Project“ 2. Open the “Indoor_Level“ scene 3. Open the “H_Lamp_Flickering_1” Prefab to... Read more
[APV] The bricks do not fill the whole Adaptive Probe Volume when the li...
How to reproduce: 1. Open the “URP 6“ project 2. Open the “myscene“ 3. Navigate to “Windows/Analysis/Rendering Debugger/Probe Vol... Read more
Failure to skip analysis of code generated by MonoScriptInfoGenerator wh...
How to reproduce: 1. Open the “AnalyzerUnityTest“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Exit the Play Mode 5.... Read more
The parent GameObject in the Articulation Body tree does not abide by th...
How to reproduce: 1. Open the “DeepColliders“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the Game view ... Read more
All about bugs
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Latest issues
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- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled