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[Quest] Hinge Joint breaks rotation limits and starts looping in spinnin...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Ruthvik Room.unity” Scene 3. Enter the P... Read more
[URP][RG] Different Render Pass order when Render Graph is enabled or di...
How to reproduce: 1. Open the attached project "CopyColorPassOrderIssue-6000.0.zip" 2. Open Edit>Project Settings...>Graphics 3. ... Read more
Crash on mono_array_length when building a project
Steps to Reproduce: 1. Open the attached “repro-project” 2. Build and Run the project 3. Observe the crash Reproducible with v... Read more
Uncaught TypeError: Cannot read properties of undefined is thrown when t...
How to reproduce: 1. Open the “authorization“ project 2. On the Menu, select File → Build and Run 4. After the project builds, ch... Read more
Trail Renderer visual doesn't match the positions of vertices when they ...
Reproduction steps: 1. Open the attached “TrailOffsetTest.zip” project 2. Open the “SampleScene” scene 3. Enter the Play mode 4.... Read more
Prefab overrides don't recover missing managed references
Reproduction steps: # Open the attached “Repro“ project # Open the “Assets/SceneB.unity“ Scene # Replace all “StringContainer“ ... Read more
URP Decal instanced rendering breaks and spams warnings when it is enabl...
How to reproduce: 1. Open the user-attached project “UrpDecalInstancingBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4... Read more
Burst compilation error "BadImageFormatException: Expected reference typ...
How to reproduce: 1. Open the “Reproduce-BadImageFormat“ project 2. Enter the Play Mode 3. Observe the Console window Expected... Read more
Shadows do not appear on the Material with a custom shader which uses sc...
How to reproduce: 1. Open the “hdrp_gamecore_bug_shader“ project 2. Open the “OutdoorsScene“ 3. Observe the “Plane“ and “custom h... Read more
Data corruption when adding the data from one NativeList<T> to the other...
How to reproduce: 1. Open the “ReproNativeList“ project 2. Open the “SampleScene” 3. Add “TestTwo.cs“ to a GameObject 4. Enter t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled