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Editor Crashes if dragging docked Octane Viewport with "Alt" + "Right MB"
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. "Octane" -> "Settings" -> "Load Octane" 3. Close the "Octane" window 4. "... Read more
The Editor crashes in utf16_to_utf8_len due to the specific plugin
To reproduce: 1. Open the project, attached by the user (pv-plugin-v2.zip) 2. Open "w.i.p" scene 3. Enter Play mode Expected: the ... Read more
[GearVR] Suspending VR unity app then resuming shows black screen, spams...
Not sure if this is our code or not but when using GearVR if you suspend the game by going back to the OS then resume it you only se... Read more
Building the project on iOS device with Xcode API, an exception "The giv...
Reproduction steps: 1. Open the attached project "smallerProject.zip"; 2. Build the project on iOS device; Actual result: an error ... Read more
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce: 1. Open the project, attached by the tester (noMethod.zip) 2. Observe the compilation error in the console Expected:... Read more
JsonUtility.ToJson() modifies its input parameters
To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip) 2. Open Test Runner 3. Run all EditMode tests 4. Observe t... Read more
[UWP] Build fails if there's a space at the end of "Product Name" (Playe...
How to reproduce: 1. Open any project (or create a new one) 2. Open Player settings 3. Add a space at the end of "Product Name" fiel... Read more
Crash when certain variables of a new CustomRenderTexture are used in sc...
Steps to reproduce: 1.Open attached 'CRTexture Crash.zip' Unity project 2.Open scene ’Test’ 3.Enter Play mode Reproduced in: 2017.3... Read more
Running a Task that derives from a class as generic results in a crash w...
Steps to reproduce: 1. Download and open the attached project 2. Run the provide tests Result: Unity Editor freezes and crashes. R... Read more
[IL2CPP] When the project is built on a device, the built symbols.zip fi...
Reproduction steps: 1. Open the attached project; 2. Check if Scripting Backend is set to IL2CPP; 3. Build the project on a device; ... Read more
All about bugs
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