Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
2017.1.0f3
Issue ID
942625
Regression
No
[IL2CPP] When the project is built on a device, the built symbols.zip file is empty
Reproduction steps:
1. Open the attached project;
2. Check if Scripting Backend is set to IL2CPP;
3. Build the project on a device;
4. Check the built symbols.zip file;
Actual result: the built symbols.zip file is empty.
Expected result: the built symbols.zip file should contain information inside.
Reproducible with: 5.6.2f1, 5.6.3f1, 2017.1.0p4, 2017.2.0b8
Note: when the project is built with 5.6.1f1 and earlier versions, the symbols.zip file is not built at all.
The issue is fixed in 2017.3.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment