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IPreprocessShaders passes zero length data list when lighting data is baked
Steps to reproduce: 1. Load the attached project 2. Open the test scene 3. Make sure the lighting data is cleared using "Clear Baked... Read more
[XR][Android] ScreenCapture.CaptureScreenshot images are upside down (y ...
Stereo screen captures on Android players are upside down (legacy renderer). Jira ticket for this: https://jira.hq.unity3d.com/brow... Read more
[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem n... Read more
[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25 Repro: 1. Download Package and Project at: https://github.com/U... Read more
[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce: - Set up a Vive - Editor 2019.1.0b8 - project is https://github.com/Unity-Technologies/InputSystem stable branch... Read more
[UI] When drag & drop a Composite binding to another Action, only the ti...
Repro: 1. Download package and project at: https://github.com/Unity-Technologies/InputSystem 2. Open SimpleControls.inputaction at A... Read more
Only a part of all light tubes are rendered when using the HDRP
How to reproduce: 1. Open the attached project 2. Go to Project tab -> Scenes and open 'Test 1' scene 3. Play the Scene. Compare Sce... Read more
Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...
How to reproduce: 1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project 2. Enter the Play Mode 3. In th... Read more
[UI Elements] "Array element out of bounds" exception thrown on undoing ...
[UI Elements] "Array element out of bounds" exception thrown on undoing or redoing a change in float array field. Refer to the video... Read more
[MacOS] Transparent shader not rendered the same in Build as in Scene/Ga...
Steps to reproduce: 1. Open original project "shader_bug_onMacBuild.zip" 2. Open "Test Scene 1" 3. Observe how shader supposed to be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VisionOS][iOS] Second camera functionality is broken on XR scene
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changing a specific prefab
- Crash on GfxDeviceD3D12Base::UpdateComputeResources when in the Play mode
- Crash on SerializedProperty_CUSTOM_SetStringValueInternal when setting SerializedProperty string value
- "Shader error: 'LoadDOTSInstancedData_half4'" error is thrown when using a Shader with halfs instead of floats for a material with GPU Resident Drawer enabled