Search Issue Tracker
UI flickering issue on specific Vivante devices
When running on Vivante devices with android 4.2.2, button presses and some UI updates (Input field at least) cause flickers; Fixed... Read more
UI Sliders on secondary screens do not respond correctly when using Mult...
Reproduction steps: 1. Open the attached build of the project named "Build_1146233" 2. Move the slider on the first screen. Slider f... Read more
Network Animator throws NullReferenceException when hosting as Server Only
Steps to reproduce: 1. Open attached project 2. Open scene "Start" 3. Run scene 4. Host as "LAN Server Only" 5. Notice NullReferenc... Read more
[WWW] Getting error message 'Coroutine continue failure' when stopping a...
Steps to reproduce: 1. Open attached project 2. Open and play 'coroutine' scene 3. Click 'StopCoroutine(Coroutine)' or 'StopCorouti... Read more
[XR SDK] Oculus device image is noticeably brighter compared to WMR
Reproduction steps: 1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin) 2. Open "SampleS... Read more
Assert appears while Unity recompiles script and scene is running
Repro 1. Open attached project 2. Run "TextureTest" scene 3. Open "DownloadTextureTest.cs" and make some changes 4. Save the script ... Read more
Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...
Steps to reproduce: 1. Open the attached project "Temp Project" from the ownCloud link 2. Open "Main Scene" 3. Turn on the Profiler ... Read more
Unity freezes and Domain Reload is slower after increasing the size of a...
Reproduction steps: 1. Open the attached project "AddressablesPerformanceTest.zip" 2. Open "SampleScene" 3. Select the "Test" GameOb... Read more
Icon quality decreases after building
Steps to reproduce: 1) Open the project attached by me (iconTest.zip). 2) Build the project for any platform (Standalone, Android, i... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps: 1. Open QA attached project "repro_1222826" 2. Build and Run on Oculus Quest/Go 3. Wait for a few seconds for Applicati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding